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authorMarius Bakke <mbakke@fastmail.com>2020-03-18 19:41:08 +0100
committerMarius Bakke <mbakke@fastmail.com>2020-03-18 19:41:08 +0100
commitc4d769d359c67680fe55c3b71e659cd31837f3ec (patch)
tree928fe50be266c8975f4abad56e07ce4ebaef55fe /gnu/packages/graphics.scm
parentde2871c9faa44ee07f73470441f05d114a43bb48 (diff)
parent4de63cf3fc0a831d75cb507456821104f24800c2 (diff)
downloadpatches-c4d769d359c67680fe55c3b71e659cd31837f3ec.tar
patches-c4d769d359c67680fe55c3b71e659cd31837f3ec.tar.gz
Merge branch 'master' into core-updates
Diffstat (limited to 'gnu/packages/graphics.scm')
-rw-r--r--gnu/packages/graphics.scm39
1 files changed, 37 insertions, 2 deletions
diff --git a/gnu/packages/graphics.scm b/gnu/packages/graphics.scm
index 48c2d0321b..77cb3ba79d 100644
--- a/gnu/packages/graphics.scm
+++ b/gnu/packages/graphics.scm
@@ -18,6 +18,7 @@
;;; Copyright © 2019 Pierre Neidhardt <mail@ambrevar.xyz>
;;; Copyright © 2019, 2020 Marius Bakke <mbakke@fastmail.com>
;;; Copyright © 2019 Tanguy Le Carrour <tanguy@bioneland.org>
+;;; Copyright © 2020 Jakub Kądziołka <kuba@kadziolka.net>
;;;
;;; This file is part of GNU Guix.
;;;
@@ -419,7 +420,7 @@ storage of the \"EXR\" file format for storing 16-bit floating-point images.")
related classes, utilities, and applications. There is a particular emphasis
on formats and functionality used in professional, large-scale animation and
visual effects work for film.")
- (home-page "http://www.openimageio.org")
+ (home-page "https://www.openimageio.org")
(license license:bsd-3)))
;; This older version of OpenImageIO is required for Blender 2.79.
@@ -978,7 +979,7 @@ requirements.")
("libxi" ,libxi)
("zlib" ,zlib)
("glfw" ,glfw)))
- (home-page "http://graphics.pixar.com/opensubdiv/")
+ (home-page "https://graphics.pixar.com/opensubdiv/")
(synopsis "High performance subdivision surface evaluation")
(description "OpenSubdiv is a set of libraries that implement high
performance subdivision surface (subdiv) evaluation on massively parallel CPU
@@ -1075,3 +1076,37 @@ interaction library, written in C++, which has become the de facto
standard graphics library for 3D visualization and visual simulation
software in the scientific and engineering community.")
(license license:bsd-3))))
+
+(define-public superfamiconv
+ (package
+ (name "superfamiconv")
+ (version "0.8.8")
+ (source
+ (origin
+ (method git-fetch)
+ (uri (git-reference
+ (url "https://github.com/Optiroc/SuperFamiconv")
+ (commit (string-append "v" version))))
+ (file-name (git-file-name name version))
+ (sha256
+ (base32
+ "0848szv6a2b8wdganh6mw5i8vn8cqvn1kbwzx7mb9wlrf5wzqn37"))))
+ (build-system gnu-build-system)
+ (arguments
+ `(#:tests? #f ; no tests
+ #:phases
+ (modify-phases %standard-phases
+ (delete 'configure)
+ (replace 'install
+ (lambda* (#:key outputs #:allow-other-keys)
+ (let* ((outdir (assoc-ref outputs "out"))
+ (bindir (string-append outdir "/bin")))
+ (install-file "bin/superfamiconv" bindir)
+ #t))))))
+ (home-page "https://github.com/Optiroc/SuperFamiconv")
+ (synopsis "Tile graphics converter supporting SNES, Game Boy Color
+and PC Engine formats")
+ (description "SuperFamiconv is a converter for tiled graphics, supporting
+the graphics formats of the SNES, Game Boy Color and PC Engine game consoles.
+Automated palette selection is supported.")
+ (license license:expat)))