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authorMarius Bakke <mbakke@fastmail.com>2019-05-25 00:25:15 +0200
committerMarius Bakke <mbakke@fastmail.com>2019-05-25 00:25:15 +0200
commit57df83e07d4b5e78d9a54c1a88d05b4a9ed65714 (patch)
tree76684e63965e9ad6e37d9d45bc3159e6c9782cd0 /gnu/packages/games.scm
parent43d9ed7792808638eabb43aa6133f1d6186c520b (diff)
parent136b7d81f0eb713783e9ea7cf7f260a2b6252dfd (diff)
downloadpatches-57df83e07d4b5e78d9a54c1a88d05b4a9ed65714.tar
patches-57df83e07d4b5e78d9a54c1a88d05b4a9ed65714.tar.gz
Merge branch 'staging' into core-updates
Diffstat (limited to 'gnu/packages/games.scm')
-rw-r--r--gnu/packages/games.scm209
1 files changed, 197 insertions, 12 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index 6875acdcac..2feecaa729 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -39,6 +39,7 @@
;;; Copyright © 2019 Pierre Neidhardt <mail@ambrevar.xyz>
;;; Copyright © 2019 Oleg Pykhalov <go.wigust@gmail.com>
;;; Copyright © 2019 Pierre Langlois <pierre.langlois@gmx.com>
+;;; Copyright © 2019 Julien Lepiller <julien@lepiller.eu>
;;;
;;; This file is part of GNU Guix.
;;;
@@ -85,6 +86,7 @@
#:use-module (gnu packages cyrus-sasl)
#:use-module (gnu packages documentation)
#:use-module (gnu packages docbook)
+ #:use-module (gnu packages emulators)
#:use-module (gnu packages flex)
#:use-module (gnu packages fltk)
#:use-module (gnu packages fonts)
@@ -141,6 +143,7 @@
#:use-module (gnu packages sqlite)
#:use-module (gnu packages swig)
#:use-module (gnu packages tcl)
+ #:use-module (gnu packages terminals)
#:use-module (gnu packages texinfo)
#:use-module (gnu packages textutils)
#:use-module (gnu packages tls)
@@ -920,7 +923,7 @@ watch your CPU playing while enjoying a cup of tea!")
(define-public nethack
(package
(name "nethack")
- (version "3.6.1")
+ (version "3.6.2")
(source
(origin
(method url-fetch)
@@ -928,7 +931,7 @@ watch your CPU playing while enjoying a cup of tea!")
(string-append "https://www.nethack.org/download/" version "/nethack-"
(string-join (string-split version #\.) "") "-src.tgz"))
(sha256
- (base32 "1dha0ijvxhx7c9hr0452h93x81iiqsll8bc9msdnp7xdqcfbz32b"))))
+ (base32 "07fvkm3v11a4pjrq2f66vjslljsvk6raal53skn4gqsfdbd0ml7v"))))
(inputs
`(("ncurses" ,ncurses)
("bison" ,bison)
@@ -2221,7 +2224,7 @@ falling, themeable graphics and sounds, and replays.")
(define-public wesnoth
(package
(name "wesnoth")
- (version "1.14.6")
+ (version "1.14.7")
(source (origin
(method url-fetch)
(uri (string-append "mirror://sourceforge/wesnoth/wesnoth-"
@@ -2230,7 +2233,7 @@ falling, themeable graphics and sounds, and replays.")
"wesnoth-" version ".tar.bz2"))
(sha256
(base32
- "0aw3czw3nq8ffakhw2libhvrhnllj61xc5lxpjqv0ig1419s1lj5"))))
+ "0j2yvkcggj5k0r2cqk8ndnj77m37a00srfd9qg7pdpqffbinqpj7"))))
(build-system cmake-build-system)
(arguments
`(#:tests? #f)) ; no check target
@@ -2862,7 +2865,7 @@ is attributed to Albert Einstein.")
(define-public powwow
(package
(name "powwow")
- (version "1.2.18")
+ (version "1.2.19")
(source (origin
(method url-fetch)
(uri (string-append
@@ -2870,7 +2873,7 @@ is attributed to Albert Einstein.")
version ".tar.gz"))
(sha256
(base32
- "1gf0jc1vfv05lxij51n3c1dqn3aiiy2kj1v6q14an3wm7yl7cllp"))))
+ "10rjl63hmf62qslyhzqrbw3i2zf09dgxv65avhj0iiz0m4pbc9wy"))))
(inputs
`(("ncurses" ,ncurses)))
(build-system gnu-build-system)
@@ -4405,14 +4408,14 @@ with the mouse isn’t always trivial.")
(define-public chroma
(package
(name "chroma")
- (version "1.16")
+ (version "1.17")
(source (origin
(method url-fetch)
(uri (string-append "http://level7.org.uk/chroma/download/chroma-"
version ".tar.bz2"))
(sha256
(base32
- "1gfaw1kf7cxf5ibr61n6dxjihi49gmysn4cvawx1pqvy52ljpk0p"))))
+ "047sf00x71xbmi8bqrhfbmr9bk89l2gbykkqsfpw4wz6yfjscs6y"))))
(build-system gnu-build-system)
(arguments
`(#:tests? #f)) ; no tests included
@@ -5533,6 +5536,41 @@ allows players to easily join servers dedicated to playing Doom
online.")
(license license:gpl2+)))
+(define-public chocolate-doom
+ (package
+ (name "chocolate-doom")
+ (version "3.0.0")
+ (source (origin
+ (method url-fetch)
+ (uri (string-append "https://www.chocolate-doom.org/downloads/"
+ version
+ "/chocolate-doom-"
+ version
+ ".tar.gz"))
+ (sha256
+ (base32
+ "1f6sw6qa9z0a70dsjh5cs45fkyyxw68s7vkqlykihz8cjcisdbkk"))))
+ (build-system gnu-build-system)
+ (inputs `(("sdl2-net" ,sdl2-net)
+ ("sdl2-mixer" , sdl2-mixer)
+ ("sdl2" ,sdl2)))
+ (native-inputs
+ `(("pkg-config" ,pkg-config)))
+ (synopsis "Doom source port preserving the look, feel, and bugs of vanilla
+Doom")
+ (description
+ "Chocolate Doom takes a different approach to other source ports. Its
+aim is to accurately reproduce the experience of playing Vanilla Doom. It is
+a conservative, historically accurate Doom source port, which is compatible
+with the thousands of mods and levels that were made before the Doom source
+code was released. Rather than flashy new graphics, Chocolate Doom's main
+features are its accurate reproduction of the game as it was played in the
+1990s. The project is developed around a carefully-considered philosophy that
+intentionally restricts which features may be added (and rejects any that
+affect gameplay).")
+ (home-page "https://www.chocolate-doom.org/wiki/index.php/Chocolate_Doom")
+ (license license:gpl2)))
+
(define-public fortune-mod
(package
(name "fortune-mod")
@@ -6654,7 +6692,7 @@ fight each other on an arena-like map.")
(define-public flare-engine
(package
(name "flare-engine")
- (version "1.09.01")
+ (version "1.10")
(source (origin
(method git-fetch)
(uri (git-reference
@@ -6663,7 +6701,7 @@ fight each other on an arena-like map.")
(file-name (git-file-name name version))
(sha256
(base32
- "1117nxir0zwz4pipx7sxj64p68ig6gbz94lkkjbgrk44lhs0hz8p"))))
+ "19l83145ya1wk666acr91b6917a63ak7l77d10i5im8xfhv29ml4"))))
(build-system cmake-build-system)
(arguments
`(#:tests? #f ;no test
@@ -6682,7 +6720,7 @@ action RPGs.")
(define-public flare-game
(package
(name "flare-game")
- (version "1.09.01")
+ (version "1.10")
(source (origin
(method git-fetch)
(uri (git-reference
@@ -6691,7 +6729,7 @@ action RPGs.")
(file-name (git-file-name name version))
(sha256
(base32
- "1hn2cchqsbvvgzqc6zvblnl3qrr6sp5rqxpsrcvdmbjm7b37x37b"))))
+ "0dx4f1j1n3p4q3h0r0fb89f0llvhg9lia0s247pacff3r88ljihk"))))
(build-system cmake-build-system)
(arguments
`(#:tests? #f ;no test
@@ -7127,3 +7165,150 @@ and bring the war to your enemy.")
license:bsd-2 license:bsd-3 license:cc-by3.0 license:cc0
license:expat license:fdl1.3+ license:public-domain
license:zlib))))
+
+(define-public harmonist
+ (package
+ (name "harmonist")
+ (version "0.1")
+ (source (origin
+ (method git-fetch)
+ (uri (git-reference
+ (url "https://git.tuxfamily.org/harmonist/harmonist.git")
+ (commit (string-append "v" version))))
+ (file-name (git-file-name name version))
+ (sha256
+ (base32
+ "006vkhb84v78ssfwppc221n4za0y02ypg7ihrihin4vj4gllmzf7"))))
+ (build-system go-build-system)
+ (arguments
+ '(#:import-path "git.tuxfamily.org/harmonist/harmonist"))
+ (inputs
+ `(("go-github.com-nsf-termbox-go" ,go-github.com-nsf-termbox-go)))
+ (home-page "https://harmonist.tuxfamily.org/")
+ (synopsis "Stealth coffee-break roguelike game")
+ (description "Harmonist: Dayoriah Clan Infiltration is a stealth
+coffee-break roguelike game. The game has a heavy focus on tactical
+positioning, light and noise mechanisms, making use of various terrain types
+and cones of view for monsters. Aiming for a replayable streamlined experience,
+the game avoids complex inventory management and character building, relying
+on items and player adaptability for character progression.")
+ (license license:isc)))
+
+(define-public drascula
+ (package
+ (name "drascula")
+ (version "1.0")
+ (source (origin
+ (method url-fetch)
+ (uri (string-append "mirror://sourceforge/scummvm/extras/"
+ "Drascula_%20The%20Vampire%20Strikes%20Back/"
+ "drascula-" version ".zip"))
+ (sha256
+ (base32
+ "1pj29rpb754sn6a56f8brfv6f2m1p5qgaqik7d68pfi2bb5zccdp"))))
+ (build-system trivial-build-system)
+ (arguments
+ `(#:modules ((guix build utils))
+ #:builder
+ (begin
+ (use-modules (guix build utils)
+ (ice-9 match))
+ (let* ((out (assoc-ref %outputs "out"))
+ (share (string-append out "/share/drascula"))
+ (scummvm (assoc-ref %build-inputs "scummvm")))
+ ;; Install data.
+ (let ((unzip (string-append (assoc-ref %build-inputs "unzip")
+ "/bin/unzip"))
+ (doc (string-append out "/share/doc/" ,name "-" ,version)))
+ (for-each
+ (lambda (input)
+ (invoke unzip
+ "-j"
+ (assoc-ref %build-inputs input)
+ "-x" "__MACOSX")
+ ;; Every input provides "readme.txt", and we want to
+ ;; preserve them all. Therefore we rename them first.
+ (match input
+ ("drascula-int"
+ (rename-file "readme.txt" "readme-international.txt"))
+ ("drascula-audio"
+ (rename-file "readme.txt" "readme-audio.txt"))
+ (_ #f))
+ ;; Install documentation.
+ (for-each (lambda (f) (install-file f doc))
+ (find-files "." "\\.(txt|doc)$"))
+ ;; Install data.
+ (for-each (lambda (f) (install-file f share))
+ (find-files "." "\\.(ogg|00[0-9])$")))
+ '("drascula-audio" "drascula-int" "source")))
+ ;; Create standalone executable.
+ (let* ((bin (string-append out "/bin"))
+ (executable (string-append bin "/drascula"))
+ (bash (string-append (assoc-ref %build-inputs "bash")
+ "/bin/bash")))
+ (mkdir-p bin)
+ (with-output-to-file executable
+ (lambda ()
+ (format #t "#!~a~%" bash)
+ (format #t
+ "exec ~a/bin/scummvm --path=~a drascula~%"
+ scummvm share)))
+ (chmod executable #o755))
+ ;; Create desktop file. There is no dedicated icon for the
+ ;; game, so we borrow SCUMMVM's.
+ (let ((apps (string-append out "/share/applications")))
+ (mkdir-p apps)
+ (with-output-to-file (string-append apps "/drascula.desktop")
+ (lambda _
+ (format #t
+ "[Desktop Entry]~@
+ Name=Drascula: The Vampire Strikes Back~@
+ GenericName=Drascula~@
+ Exec=~a/bin/drascula~@
+ Icon=~a/share/icons/hicolor/scalable/apps/scummvm.svg~@
+ Categories=AdventureGame;Game;RolePlaying;~@
+ Keywords=game;adventure;roleplaying;2D,fantasy;~@
+ Comment=Classic 2D point and click adventure game~@
+ Comment[de]=klassisches 2D-Abenteuerspiel in Zeigen-und-Klicken-Manier~@
+ Comment[fr]=Jeux classique d'aventure pointer-et-cliquer en 2D~@
+ Comment[it]=Gioco classico di avventura punta e clicca 2D~@
+ Type=Application~%"
+ out scummvm))))
+ #t))))
+ (native-inputs
+ `(("bash" ,bash)
+ ("unzip" ,unzip)))
+ (inputs
+ `(("scummvm" ,scummvm)
+ ("drascula-int"
+ ,(let ((version "1.1"))
+ (origin
+ (method url-fetch)
+ (uri (string-append "mirror://sourceforge/scummvm/extras/"
+ "Drascula_%20The%20Vampire%20Strikes%20Back/"
+ "drascula-int-" version ".zip"))
+ (sha256
+ (base32
+ "12236i7blamal92p1i8dgp3nhp2yicics4whsl63v682bj999n14")))))
+ ("drascula-audio"
+ ,(let ((version "2.0"))
+ (origin
+ (method url-fetch)
+ (uri (string-append "mirror://sourceforge/scummvm/extras/"
+ "Drascula_%20The%20Vampire%20Strikes%20Back/"
+ "drascula-audio-" version ".zip"))
+ (sha256
+ (base32
+ "00g4izmsqzxb8ry1vhfx6jrygl58lvlij09nw01ds4zddsiznsky")))))))
+ (home-page "https://www.scummvm.org")
+ (synopsis "Classic 2D point and click adventure game")
+ (description "Drascula: The Vampire Strikes Back is a classic humorous 2D
+point and click adventure game.
+
+In Drascula you play the role of John Hacker, a British estate agent, that
+gets to meet a gorgeous blond girl who is kidnapped by the notorious vampire
+Count Drascula and embark on a fun yet dangerous quest to rescue her.
+Unfortunately, Hacker is not aware of Drascula's real ambitions: DOMINATING
+the World and demonstrating that he is even more evil than his brother Vlad.")
+ ;; Drascula uses a BSD-like license.
+ (license (license:non-copyleft "file:///readme.txt"))))