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authorEfraim Flashner <efraim@flashner.co.il>2018-08-02 11:56:01 +0300
committerEfraim Flashner <efraim@flashner.co.il>2018-08-02 12:19:42 +0300
commit7b8a753672d65a0bc5f51e0063aa4c80688ef4ee (patch)
tree24c2e6df83530dcb0f4f84df4300686247065cdd /gnu/packages/games.scm
parente8d8b485d0064fec8a8aa51b3ddb612fd722389e (diff)
downloadpatches-7b8a753672d65a0bc5f51e0063aa4c80688ef4ee.tar
patches-7b8a753672d65a0bc5f51e0063aa4c80688ef4ee.tar.gz
gnu: irrlicht: Don't use bundled libraries.
* gnu/packages/patches/irrlicht-use-system-libs.patch: New file. * gnu/local.mk (dist_patch_DATA): Register it. * gnu/packages/games.scm (irrlicht)[source]: Add patch. Remove bundled code and binaries in a snippet. [native-inputs]: Remove unzip. [inputs]: Remove glu, add bzip2, libjpeg, libpng, libx11, libxx86vm. [arguments]: Remove custom 'unpack phase, add custom 'chdir-to-source phase and adjust 'fix-build-env phase to changes.
Diffstat (limited to 'gnu/packages/games.scm')
-rw-r--r--gnu/packages/games.scm45
1 files changed, 32 insertions, 13 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index c96ccede1e..5ff25e431b 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -1483,34 +1483,53 @@ are primarily in English, however some in other languages are provided.")
"/" version "/irrlicht-" version ".zip"))
(sha256
(base32
- "0cz4z4dwrv5ypl19ll67wl6jjpy5k6ly4vr042w4br88qq5jhazl"))))
+ "0cz4z4dwrv5ypl19ll67wl6jjpy5k6ly4vr042w4br88qq5jhazl"))
+ (patches (search-patches "irrlicht-use-system-libs.patch"))
+ (modules '((guix build utils)))
+ (snippet
+ '(begin
+ (for-each delete-file-recursively
+ '("bin" ; bundled compiled Windows binaries"
+ "source/Irrlicht/MacOSX"
+ "source/Irrlicht/bzip2"
+ "source/Irrlicht/jpeglib"
+ "source/Irrlicht/libpng"
+ "source/Irrlicht/lzma"
+ "source/Irrlicht/zlib"))
+ (delete-file "source/Irrlicht/glext.h")
+ (delete-file "source/Irrlicht/glxext.h")
+ (delete-file "source/Irrlicht/wglext.h")
+ #t))))
(build-system gnu-build-system)
(arguments
`(#:phases
(modify-phases %standard-phases
- (add-after 'unpack 'fix-build-env
+ (add-after 'unpack 'chdir-to-source
+ (lambda _
+ ;; The actual source is buried a few directories deep.
+ (chdir "source/Irrlicht/")
+ #t))
+ (add-after 'chdir-to-source 'fix-build-env
(lambda* (#:key outputs #:allow-other-keys)
(let ((out (assoc-ref outputs "out")))
(substitute* "Makefile"
(("INSTALL_DIR = /usr/local/lib")
- (string-append "INSTALL_DIR = " out "/lib")))
+ (string-append "INSTALL_DIR = " out "/lib"))
+ ;; Add '-fpermissive' to the CXXFLAGS
+ (("-Wall") "-Wall -fpermissive")) ; CImageLoaderJPG.cpp
;; The Makefile assumes these directories exist.
(mkdir-p (string-append out "/lib"))
(mkdir-p (string-append out "/include")))))
- (replace 'unpack
- (lambda* (#:key source #:allow-other-keys)
- (and (zero? (system* "unzip" source))
- ;; The actual source is buried a few directories deep.
- (chdir (string-append "irrlicht-" ,version
- "/source/Irrlicht/")))))
(delete 'configure)) ; no configure script
#:tests? #f ; no check target
#:make-flags '("CC=gcc" "sharedlib")))
- (native-inputs
- `(("unzip" ,unzip)))
(inputs
- `(("mesa" ,mesa)
- ("glu" ,glu)))
+ `(("bzip2" ,bzip2)
+ ("libjpeg" ,libjpeg)
+ ("libpng" ,libpng)
+ ("libx11" ,libx11)
+ ("libxxf86vm" ,libxxf86vm)
+ ("mesa" ,mesa)))
(synopsis "3D game engine written in C++")
(description
"The Irrlicht Engine is a high performance realtime 3D engine written in