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authorMarius Bakke <mbakke@fastmail.com>2018-11-05 23:56:22 +0100
committerMarius Bakke <mbakke@fastmail.com>2018-11-05 23:56:22 +0100
commitf4a5faa9dcadc698383e15743ac5f974ee0e3c8b (patch)
tree96124567d5604c496cf8d2848ffe348de0b701ac /gnu/packages/games.scm
parent16b89ecc1f2f1f9651d119518c0e752b01f0f07b (diff)
parentadde15186da7529b85097fdafffc2a13b0e60bdf (diff)
downloadpatches-f4a5faa9dcadc698383e15743ac5f974ee0e3c8b.tar
patches-f4a5faa9dcadc698383e15743ac5f974ee0e3c8b.tar.gz
Merge branch 'master' into core-updates
Diffstat (limited to 'gnu/packages/games.scm')
-rw-r--r--gnu/packages/games.scm65
1 files changed, 27 insertions, 38 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index bb96bbe68a..3679aa09c6 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -572,7 +572,7 @@ automata. The following features are available:
(define-public meandmyshadow
(package
(name "meandmyshadow")
- (version "0.4.1")
+ (version "0.5")
(source (origin
(method url-fetch)
(uri (string-append "mirror://sourceforge/meandmyshadow/"
@@ -580,38 +580,24 @@ automata. The following features are available:
"-src.tar.gz"))
(sha256
(base32
- "0wl5dc75qy001s6043cx0vr2l5y2qfv1cldqnwill9sfygqj9p95"))))
+ "1b6qf83vdfv8jwn2jq9ywmda2qn2f5914i7mwfy04m17wx593m3m"))
+ (patches (search-patches
+ ;; This will not be needed in the next release.
+ "meandmyshadow-define-paths-earlier.patch"))))
(build-system cmake-build-system)
(arguments
- '(#:tests? #f ; there are no tests
- #:phases
- (modify-phases %standard-phases
- (add-after 'unpack 'set-sdl'paths
- (lambda* (#:key inputs #:allow-other-keys)
- (substitute* "cmake/Modules/FindSDL_gfx.cmake"
- (("/usr/local/include/SDL")
- (string-append (assoc-ref inputs "sdl")
- "/include/SDL")))
- ;; Because SDL provides lib/libX11.so.6 we need to explicitly
- ;; link with libX11, even though we're using the GL backend.
- (substitute* "CMakeLists.txt"
- (("\\$\\{X11_LIBRARIES\\}") "-lX11"))
- #t)))))
+ `(#:tests? #f)) ; there are no tests
(native-inputs
`(("pkg-config" ,pkg-config)))
(inputs
- `(("sdl" ,(sdl-union (list sdl
- sdl-image
- sdl-gfx
- sdl-mixer
- sdl-ttf)))
- ("libx11" ,libx11) ; needed by sdl's libX11
+ `(("curl" ,curl)
("libarchive" ,libarchive)
- ("openssl" ,openssl)
- ("mesa" ,mesa)
- ("glu" ,glu)
- ("curl" ,curl)))
- (home-page "http://meandmyshadow.sourceforge.net/")
+ ("lua" ,lua)
+ ("sdl" ,(sdl-union (list sdl2
+ sdl2-image
+ sdl2-mixer
+ sdl2-ttf)))))
+ (home-page "https://acmepjz.github.io/meandmyshadow/")
(synopsis "Puzzle/platform game")
(description "Me and My Shadow is a puzzle/platform game in which you try
to reach the exit by solving puzzles. Spikes, moving blocks, fragile blocks
@@ -3658,18 +3644,18 @@ throwing people around in pseudo-randomly generated buildings.")
(define-public hyperrogue
(package
(name "hyperrogue")
- (version "10.4t")
+ (version "10.4x")
;; When updating this package, be sure to update the "hyperrogue-data"
;; origin in native-inputs.
(source (origin
(method url-fetch)
(uri (string-append
- "http://www.roguetemple.com/z/hyper/"
+ "https://www.roguetemple.com/z/hyper/"
name (string-join (string-split version #\.) "")
"-src.tgz"))
(sha256
(base32
- "0phqhmnzmc16a23qb4fkil0flzb86kibdckf1r35nc3l0k4193nn"))))
+ "0khk7xqdw4aiw1wnf1xrhmd7fklnzmpdavd7ix4mkm510dr5wklm"))))
(build-system gnu-build-system)
(arguments
`(#:tests? #f ; no check target
@@ -3741,12 +3727,12 @@ throwing people around in pseudo-randomly generated buildings.")
(method url-fetch)
(uri
(string-append
- "http://www.roguetemple.com/z/hyper/" name
+ "https://www.roguetemple.com/z/hyper/" name
(string-join (string-split version #\.) "")
"-win.zip"))
(sha256
(base32
- "1xd9v8zzgi8m5ar8g4gy1xx5zqwidz3gn1knz0lwib3kbxx4drpg"))))
+ "1dv3kdv1n5imh3n9900b55rf0wwbjj7243lhsbk7lcjqsqxia39q"))))
("unzip" ,unzip)))
(inputs
`(("font-dejavu" ,font-dejavu)
@@ -3756,7 +3742,7 @@ throwing people around in pseudo-randomly generated buildings.")
sdl-gfx
sdl-mixer
sdl-ttf)))))
- (home-page "http://www.roguetemple.com/z/hyper/")
+ (home-page "https://www.roguetemple.com/z/hyper/")
(synopsis "Non-euclidean graphical rogue-like game")
(description
"HyperRogue is a game in which the player collects treasures and fights
@@ -4018,7 +4004,7 @@ emerges from a sewer hole and pulls her below ground.")
(define-public cdogs-sdl
(package
(name "cdogs-sdl")
- (version "0.6.7")
+ (version "0.6.8")
(source (origin
(method git-fetch)
(uri (git-reference
@@ -4027,7 +4013,7 @@ emerges from a sewer hole and pulls her below ground.")
(file-name (git-file-name name version))
(sha256
(base32
- "1frafzsj3f83xkmn4llr7g728c82lcqi424ini1hv3gv5zjgpa15"))))
+ "1v0adxm4xsix6r6j9hs7vmss7pxrb37azwfazr54p1dmfz4s6rp8"))))
(build-system cmake-build-system)
(arguments
`(#:configure-flags
@@ -5553,7 +5539,8 @@ quotation from a collection of quotes.")
Comment=Xonotic glx~@
Exec=~a/bin/xonotic-glx~@
TryExec=~@*~a/bin/xonotic-glx~@
- Icon=~@
+ Icon=xonotic~@
+ Categories=Game~@
Type=Application~%"
output)))
(with-output-to-file
@@ -5565,7 +5552,8 @@ quotation from a collection of quotes.")
Comment=Xonotic sdl~@
Exec=~a/bin/xonotic-sdl~@
TryExec=~@*~a/bin/xonotic-sdl~@
- Icon=~@
+ Icon=xonotic~@
+ Categories=Game~@
Type=Application~%"
output)))
(with-output-to-file
@@ -5577,7 +5565,8 @@ quotation from a collection of quotes.")
Comment=Xonotic~@
Exec=~a/bin/xonotic-glx~@
TryExec=~@*~a/bin/xonotic~@
- Icon=~@
+ Icon=xonotic~@
+ Categories=Game~@
Type=Application~%"
output)))
#t)))