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authorTobias Geerinckx-Rice <me@tobias.gr>2018-10-31 01:27:07 +0100
committerTobias Geerinckx-Rice <me@tobias.gr>2018-10-31 02:31:18 +0100
commit1d9a9d27ae4d7981a0df749708b683859ee5c58e (patch)
tree2d1fe0fdbd9496289bf9561fbbe1369d26eee260 /gnu/packages/games.scm
parent4cae7e67f3164b0626a2a25215f5d94141a860da (diff)
downloadpatches-1d9a9d27ae4d7981a0df749708b683859ee5c58e.tar
patches-1d9a9d27ae4d7981a0df749708b683859ee5c58e.tar.gz
gnu: meandmyshadow: Update to 0.5.
* gnu/packages/games.scm (meandmyshadow): Update to 0.5. [source]: Add unreleased bugfix patch. [arguments]: Remove obsolete ‘set-sdl'paths’ phase. [inputs]: Switch to SDL 2. Add lua. Remove libx11, mesa, and glu. * gnu/packages/patches/meandmyshadow-define-paths-earlier.patch: New file. * gnu/local.mk (dist_patch_DATA): Add it.
Diffstat (limited to 'gnu/packages/games.scm')
-rw-r--r--gnu/packages/games.scm38
1 files changed, 12 insertions, 26 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index e28dd9fa83..250f6151ef 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -572,7 +572,7 @@ automata. The following features are available:
(define-public meandmyshadow
(package
(name "meandmyshadow")
- (version "0.4.1")
+ (version "0.5")
(source (origin
(method url-fetch)
(uri (string-append "mirror://sourceforge/meandmyshadow/"
@@ -580,37 +580,23 @@ automata. The following features are available:
"-src.tar.gz"))
(sha256
(base32
- "0wl5dc75qy001s6043cx0vr2l5y2qfv1cldqnwill9sfygqj9p95"))))
+ "1b6qf83vdfv8jwn2jq9ywmda2qn2f5914i7mwfy04m17wx593m3m"))
+ (patches (search-patches
+ ;; This will not be needed in the next release.
+ "meandmyshadow-define-paths-earlier.patch"))))
(build-system cmake-build-system)
(arguments
- '(#:tests? #f ; there are no tests
- #:phases
- (modify-phases %standard-phases
- (add-after 'unpack 'set-sdl'paths
- (lambda* (#:key inputs #:allow-other-keys)
- (substitute* "cmake/Modules/FindSDL_gfx.cmake"
- (("/usr/local/include/SDL")
- (string-append (assoc-ref inputs "sdl")
- "/include/SDL")))
- ;; Because SDL provides lib/libX11.so.6 we need to explicitly
- ;; link with libX11, even though we're using the GL backend.
- (substitute* "CMakeLists.txt"
- (("\\$\\{X11_LIBRARIES\\}") "-lX11"))
- #t)))))
+ `(#:tests? #f)) ; there are no tests
(native-inputs
`(("pkg-config" ,pkg-config)))
(inputs
- `(("sdl" ,(sdl-union (list sdl
- sdl-image
- sdl-gfx
- sdl-mixer
- sdl-ttf)))
- ("libx11" ,libx11) ; needed by sdl's libX11
+ `(("curl" ,curl)
("libarchive" ,libarchive)
- ("openssl" ,openssl)
- ("mesa" ,mesa)
- ("glu" ,glu)
- ("curl" ,curl)))
+ ("lua" ,lua)
+ ("sdl" ,(sdl-union (list sdl2
+ sdl2-image
+ sdl2-mixer
+ sdl2-ttf)))))
(home-page "http://meandmyshadow.sourceforge.net/")
(synopsis "Puzzle/platform game")
(description "Me and My Shadow is a puzzle/platform game in which you try