diff options
author | Marius Bakke <mbakke@fastmail.com> | 2019-05-25 00:25:15 +0200 |
---|---|---|
committer | Marius Bakke <mbakke@fastmail.com> | 2019-05-25 00:25:15 +0200 |
commit | 57df83e07d4b5e78d9a54c1a88d05b4a9ed65714 (patch) | |
tree | 76684e63965e9ad6e37d9d45bc3159e6c9782cd0 /gnu/packages/games.scm | |
parent | 43d9ed7792808638eabb43aa6133f1d6186c520b (diff) | |
parent | 136b7d81f0eb713783e9ea7cf7f260a2b6252dfd (diff) | |
download | patches-57df83e07d4b5e78d9a54c1a88d05b4a9ed65714.tar patches-57df83e07d4b5e78d9a54c1a88d05b4a9ed65714.tar.gz |
Merge branch 'staging' into core-updates
Diffstat (limited to 'gnu/packages/games.scm')
-rw-r--r-- | gnu/packages/games.scm | 209 |
1 files changed, 197 insertions, 12 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm index 6875acdcac..2feecaa729 100644 --- a/gnu/packages/games.scm +++ b/gnu/packages/games.scm @@ -39,6 +39,7 @@ ;;; Copyright © 2019 Pierre Neidhardt <mail@ambrevar.xyz> ;;; Copyright © 2019 Oleg Pykhalov <go.wigust@gmail.com> ;;; Copyright © 2019 Pierre Langlois <pierre.langlois@gmx.com> +;;; Copyright © 2019 Julien Lepiller <julien@lepiller.eu> ;;; ;;; This file is part of GNU Guix. ;;; @@ -85,6 +86,7 @@ #:use-module (gnu packages cyrus-sasl) #:use-module (gnu packages documentation) #:use-module (gnu packages docbook) + #:use-module (gnu packages emulators) #:use-module (gnu packages flex) #:use-module (gnu packages fltk) #:use-module (gnu packages fonts) @@ -141,6 +143,7 @@ #:use-module (gnu packages sqlite) #:use-module (gnu packages swig) #:use-module (gnu packages tcl) + #:use-module (gnu packages terminals) #:use-module (gnu packages texinfo) #:use-module (gnu packages textutils) #:use-module (gnu packages tls) @@ -920,7 +923,7 @@ watch your CPU playing while enjoying a cup of tea!") (define-public nethack (package (name "nethack") - (version "3.6.1") + (version "3.6.2") (source (origin (method url-fetch) @@ -928,7 +931,7 @@ watch your CPU playing while enjoying a cup of tea!") (string-append "https://www.nethack.org/download/" version "/nethack-" (string-join (string-split version #\.) "") "-src.tgz")) (sha256 - (base32 "1dha0ijvxhx7c9hr0452h93x81iiqsll8bc9msdnp7xdqcfbz32b")))) + (base32 "07fvkm3v11a4pjrq2f66vjslljsvk6raal53skn4gqsfdbd0ml7v")))) (inputs `(("ncurses" ,ncurses) ("bison" ,bison) @@ -2221,7 +2224,7 @@ falling, themeable graphics and sounds, and replays.") (define-public wesnoth (package (name "wesnoth") - (version "1.14.6") + (version "1.14.7") (source (origin (method url-fetch) (uri (string-append "mirror://sourceforge/wesnoth/wesnoth-" @@ -2230,7 +2233,7 @@ falling, themeable graphics and sounds, and replays.") "wesnoth-" version ".tar.bz2")) (sha256 (base32 - "0aw3czw3nq8ffakhw2libhvrhnllj61xc5lxpjqv0ig1419s1lj5")))) + "0j2yvkcggj5k0r2cqk8ndnj77m37a00srfd9qg7pdpqffbinqpj7")))) (build-system cmake-build-system) (arguments `(#:tests? #f)) ; no check target @@ -2862,7 +2865,7 @@ is attributed to Albert Einstein.") (define-public powwow (package (name "powwow") - (version "1.2.18") + (version "1.2.19") (source (origin (method url-fetch) (uri (string-append @@ -2870,7 +2873,7 @@ is attributed to Albert Einstein.") version ".tar.gz")) (sha256 (base32 - "1gf0jc1vfv05lxij51n3c1dqn3aiiy2kj1v6q14an3wm7yl7cllp")))) + "10rjl63hmf62qslyhzqrbw3i2zf09dgxv65avhj0iiz0m4pbc9wy")))) (inputs `(("ncurses" ,ncurses))) (build-system gnu-build-system) @@ -4405,14 +4408,14 @@ with the mouse isn’t always trivial.") (define-public chroma (package (name "chroma") - (version "1.16") + (version "1.17") (source (origin (method url-fetch) (uri (string-append "http://level7.org.uk/chroma/download/chroma-" version ".tar.bz2")) (sha256 (base32 - "1gfaw1kf7cxf5ibr61n6dxjihi49gmysn4cvawx1pqvy52ljpk0p")))) + "047sf00x71xbmi8bqrhfbmr9bk89l2gbykkqsfpw4wz6yfjscs6y")))) (build-system gnu-build-system) (arguments `(#:tests? #f)) ; no tests included @@ -5533,6 +5536,41 @@ allows players to easily join servers dedicated to playing Doom online.") (license license:gpl2+))) +(define-public chocolate-doom + (package + (name "chocolate-doom") + (version "3.0.0") + (source (origin + (method url-fetch) + (uri (string-append "https://www.chocolate-doom.org/downloads/" + version + "/chocolate-doom-" + version + ".tar.gz")) + (sha256 + (base32 + "1f6sw6qa9z0a70dsjh5cs45fkyyxw68s7vkqlykihz8cjcisdbkk")))) + (build-system gnu-build-system) + (inputs `(("sdl2-net" ,sdl2-net) + ("sdl2-mixer" , sdl2-mixer) + ("sdl2" ,sdl2))) + (native-inputs + `(("pkg-config" ,pkg-config))) + (synopsis "Doom source port preserving the look, feel, and bugs of vanilla +Doom") + (description + "Chocolate Doom takes a different approach to other source ports. Its +aim is to accurately reproduce the experience of playing Vanilla Doom. It is +a conservative, historically accurate Doom source port, which is compatible +with the thousands of mods and levels that were made before the Doom source +code was released. Rather than flashy new graphics, Chocolate Doom's main +features are its accurate reproduction of the game as it was played in the +1990s. The project is developed around a carefully-considered philosophy that +intentionally restricts which features may be added (and rejects any that +affect gameplay).") + (home-page "https://www.chocolate-doom.org/wiki/index.php/Chocolate_Doom") + (license license:gpl2))) + (define-public fortune-mod (package (name "fortune-mod") @@ -6654,7 +6692,7 @@ fight each other on an arena-like map.") (define-public flare-engine (package (name "flare-engine") - (version "1.09.01") + (version "1.10") (source (origin (method git-fetch) (uri (git-reference @@ -6663,7 +6701,7 @@ fight each other on an arena-like map.") (file-name (git-file-name name version)) (sha256 (base32 - "1117nxir0zwz4pipx7sxj64p68ig6gbz94lkkjbgrk44lhs0hz8p")))) + "19l83145ya1wk666acr91b6917a63ak7l77d10i5im8xfhv29ml4")))) (build-system cmake-build-system) (arguments `(#:tests? #f ;no test @@ -6682,7 +6720,7 @@ action RPGs.") (define-public flare-game (package (name "flare-game") - (version "1.09.01") + (version "1.10") (source (origin (method git-fetch) (uri (git-reference @@ -6691,7 +6729,7 @@ action RPGs.") (file-name (git-file-name name version)) (sha256 (base32 - "1hn2cchqsbvvgzqc6zvblnl3qrr6sp5rqxpsrcvdmbjm7b37x37b")))) + "0dx4f1j1n3p4q3h0r0fb89f0llvhg9lia0s247pacff3r88ljihk")))) (build-system cmake-build-system) (arguments `(#:tests? #f ;no test @@ -7127,3 +7165,150 @@ and bring the war to your enemy.") license:bsd-2 license:bsd-3 license:cc-by3.0 license:cc0 license:expat license:fdl1.3+ license:public-domain license:zlib)))) + +(define-public harmonist + (package + (name "harmonist") + (version "0.1") + (source (origin + (method git-fetch) + (uri (git-reference + (url "https://git.tuxfamily.org/harmonist/harmonist.git") + (commit (string-append "v" version)))) + (file-name (git-file-name name version)) + (sha256 + (base32 + "006vkhb84v78ssfwppc221n4za0y02ypg7ihrihin4vj4gllmzf7")))) + (build-system go-build-system) + (arguments + '(#:import-path "git.tuxfamily.org/harmonist/harmonist")) + (inputs + `(("go-github.com-nsf-termbox-go" ,go-github.com-nsf-termbox-go))) + (home-page "https://harmonist.tuxfamily.org/") + (synopsis "Stealth coffee-break roguelike game") + (description "Harmonist: Dayoriah Clan Infiltration is a stealth +coffee-break roguelike game. The game has a heavy focus on tactical +positioning, light and noise mechanisms, making use of various terrain types +and cones of view for monsters. Aiming for a replayable streamlined experience, +the game avoids complex inventory management and character building, relying +on items and player adaptability for character progression.") + (license license:isc))) + +(define-public drascula + (package + (name "drascula") + (version "1.0") + (source (origin + (method url-fetch) + (uri (string-append "mirror://sourceforge/scummvm/extras/" + "Drascula_%20The%20Vampire%20Strikes%20Back/" + "drascula-" version ".zip")) + (sha256 + (base32 + "1pj29rpb754sn6a56f8brfv6f2m1p5qgaqik7d68pfi2bb5zccdp")))) + (build-system trivial-build-system) + (arguments + `(#:modules ((guix build utils)) + #:builder + (begin + (use-modules (guix build utils) + (ice-9 match)) + (let* ((out (assoc-ref %outputs "out")) + (share (string-append out "/share/drascula")) + (scummvm (assoc-ref %build-inputs "scummvm"))) + ;; Install data. + (let ((unzip (string-append (assoc-ref %build-inputs "unzip") + "/bin/unzip")) + (doc (string-append out "/share/doc/" ,name "-" ,version))) + (for-each + (lambda (input) + (invoke unzip + "-j" + (assoc-ref %build-inputs input) + "-x" "__MACOSX") + ;; Every input provides "readme.txt", and we want to + ;; preserve them all. Therefore we rename them first. + (match input + ("drascula-int" + (rename-file "readme.txt" "readme-international.txt")) + ("drascula-audio" + (rename-file "readme.txt" "readme-audio.txt")) + (_ #f)) + ;; Install documentation. + (for-each (lambda (f) (install-file f doc)) + (find-files "." "\\.(txt|doc)$")) + ;; Install data. + (for-each (lambda (f) (install-file f share)) + (find-files "." "\\.(ogg|00[0-9])$"))) + '("drascula-audio" "drascula-int" "source"))) + ;; Create standalone executable. + (let* ((bin (string-append out "/bin")) + (executable (string-append bin "/drascula")) + (bash (string-append (assoc-ref %build-inputs "bash") + "/bin/bash"))) + (mkdir-p bin) + (with-output-to-file executable + (lambda () + (format #t "#!~a~%" bash) + (format #t + "exec ~a/bin/scummvm --path=~a drascula~%" + scummvm share))) + (chmod executable #o755)) + ;; Create desktop file. There is no dedicated icon for the + ;; game, so we borrow SCUMMVM's. + (let ((apps (string-append out "/share/applications"))) + (mkdir-p apps) + (with-output-to-file (string-append apps "/drascula.desktop") + (lambda _ + (format #t + "[Desktop Entry]~@ + Name=Drascula: The Vampire Strikes Back~@ + GenericName=Drascula~@ + Exec=~a/bin/drascula~@ + Icon=~a/share/icons/hicolor/scalable/apps/scummvm.svg~@ + Categories=AdventureGame;Game;RolePlaying;~@ + Keywords=game;adventure;roleplaying;2D,fantasy;~@ + Comment=Classic 2D point and click adventure game~@ + Comment[de]=klassisches 2D-Abenteuerspiel in Zeigen-und-Klicken-Manier~@ + Comment[fr]=Jeux classique d'aventure pointer-et-cliquer en 2D~@ + Comment[it]=Gioco classico di avventura punta e clicca 2D~@ + Type=Application~%" + out scummvm)))) + #t)))) + (native-inputs + `(("bash" ,bash) + ("unzip" ,unzip))) + (inputs + `(("scummvm" ,scummvm) + ("drascula-int" + ,(let ((version "1.1")) + (origin + (method url-fetch) + (uri (string-append "mirror://sourceforge/scummvm/extras/" + "Drascula_%20The%20Vampire%20Strikes%20Back/" + "drascula-int-" version ".zip")) + (sha256 + (base32 + "12236i7blamal92p1i8dgp3nhp2yicics4whsl63v682bj999n14"))))) + ("drascula-audio" + ,(let ((version "2.0")) + (origin + (method url-fetch) + (uri (string-append "mirror://sourceforge/scummvm/extras/" + "Drascula_%20The%20Vampire%20Strikes%20Back/" + "drascula-audio-" version ".zip")) + (sha256 + (base32 + "00g4izmsqzxb8ry1vhfx6jrygl58lvlij09nw01ds4zddsiznsky"))))))) + (home-page "https://www.scummvm.org") + (synopsis "Classic 2D point and click adventure game") + (description "Drascula: The Vampire Strikes Back is a classic humorous 2D +point and click adventure game. + +In Drascula you play the role of John Hacker, a British estate agent, that +gets to meet a gorgeous blond girl who is kidnapped by the notorious vampire +Count Drascula and embark on a fun yet dangerous quest to rescue her. +Unfortunately, Hacker is not aware of Drascula's real ambitions: DOMINATING +the World and demonstrating that he is even more evil than his brother Vlad.") + ;; Drascula uses a BSD-like license. + (license (license:non-copyleft "file:///readme.txt")))) |