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authorTobias Geerinckx-Rice <me@tobias.gr>2017-03-29 19:01:20 +0200
committerTobias Geerinckx-Rice <me@tobias.gr>2017-03-29 22:06:00 +0200
commitdbe7095b4641e0a5c2fef53701267fcb00c39e74 (patch)
treef4f9f1daf1ef5d0f0e49dcb783a77422fd16940a /gnu/packages/games.scm
parentddce090306023c7cf08eda81545b702f5fc1496d (diff)
downloadpatches-dbe7095b4641e0a5c2fef53701267fcb00c39e74.tar
patches-dbe7095b4641e0a5c2fef53701267fcb00c39e74.tar.gz
gnu: glkterm: Use @code in description.
* gnu/packages/games.scm (glkterm)[description]: Use @code.
Diffstat (limited to 'gnu/packages/games.scm')
-rw-r--r--gnu/packages/games.scm2
1 files changed, 1 insertions, 1 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index 80c5cc303e..5e4257a166 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -1001,7 +1001,7 @@ in different ways.")
primarily designed for interactive fiction, but it should be suitable for many
interactive text utilities, particularly those based on a command line.
This is an implementation of the Glk library which runs in a terminal window,
-using the curses.h library for screen control.")
+using the @code{curses.h} library for screen control.")
(license (license:fsf-free "file://README"))))
(define-public glulxe