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authorPierre Neidhardt <mail@ambrevar.xyz>2019-05-20 17:00:56 +0200
committerPierre Neidhardt <mail@ambrevar.xyz>2019-05-20 17:02:39 +0200
commit0655c16e7561cffe2fe26bd9b24af1a0efc2c859 (patch)
treefa40758b633878e3044e3a6918c9e1f6bb3345d1 /gnu/packages/game-development.scm
parent9fd50db3ae9d3582751087974566a926f8db9680 (diff)
downloadpatches-0655c16e7561cffe2fe26bd9b24af1a0efc2c859.tar
patches-0655c16e7561cffe2fe26bd9b24af1a0efc2c859.tar.gz
gnu: openmw: Use mygui-gl to reduce closure size.
* gnu/packages/game-development.scm (openmw)[inputs]: Replace mygui with mygui-gl.
Diffstat (limited to 'gnu/packages/game-development.scm')
-rw-r--r--gnu/packages/game-development.scm2
1 files changed, 1 insertions, 1 deletions
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm
index 93e2405ed3..7c47132cce 100644
--- a/gnu/packages/game-development.scm
+++ b/gnu/packages/game-development.scm
@@ -1126,7 +1126,7 @@ of use.")
`(("bullet" ,bullet)
("ffmpeg" ,ffmpeg)
("libxt" ,libxt)
- ("mygui" ,mygui)
+ ("mygui" ,mygui-gl) ; OpenMW does not need Ogre.
("openal" ,openal)
("openscenegraph" ,openscenegraph)
("qtbase" ,qtbase)