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author | Pierre Neidhardt <mail@ambrevar.xyz> | 2019-06-22 12:57:56 +0200 |
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committer | Pierre Neidhardt <mail@ambrevar.xyz> | 2019-06-22 12:58:49 +0200 |
commit | 545946f6571c3dd01a450de738e2b37bdf148061 (patch) | |
tree | 458489ba9a5050e403430535cf898af0d4826478 /gnu/packages/game-development.scm | |
parent | a6175442481c3d0594453e90c51bb5dafe539d2a (diff) | |
download | patches-545946f6571c3dd01a450de738e2b37bdf148061.tar patches-545946f6571c3dd01a450de738e2b37bdf148061.tar.gz |
gnu: Add openvr.
* gnu/packages/game-development.scm (openvr): New variable.
Diffstat (limited to 'gnu/packages/game-development.scm')
-rw-r--r-- | gnu/packages/game-development.scm | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm index 63ccd20470..1fb90b95d3 100644 --- a/gnu/packages/game-development.scm +++ b/gnu/packages/game-development.scm @@ -1511,3 +1511,29 @@ added. The permanent goal is to create the open source Quake 3 distribution upon which people base their games, ports to new platforms, and other projects.") (license license:gpl2)))) + +(define-public openvr + (package + (name "openvr") + (version "1.4.18") + (home-page "https://github.com/ValveSoftware/openvr/") + (source + (origin + (method git-fetch) + (uri (git-reference + (url home-page) + (commit (string-append "v" version)))) + (file-name (git-file-name name version)) + (sha256 + (base32 + "0m92634j6g0f2xybbzklm79cnq20vidbk1jc62pnz12aabwixvyh")))) + (build-system cmake-build-system) + (arguments + ;; No tests. + '(#:tests? #f + #:configure-flags (list "-DBUILD_SHARED=1"))) + (synopsis "Virtual reality software development kit") + (description "OpenVR is an API and runtime that allows access to VR +hardware from multiple vendors without requiring that applications have +specific knowledge of the hardware they are targeting.") + (license license:bsd-3))) |