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authorRicardo Wurmus <rekado@elephly.net>2019-12-20 23:20:30 +0100
committerRicardo Wurmus <rekado@elephly.net>2019-12-20 23:20:56 +0100
commit47ec01382784eeb859ca3ce69862333a629e3c61 (patch)
tree797a431f42227fceddca519756a35ffc4bbbdd68
parent70f2920c378a8da6d50647cc3f32bedb0827096d (diff)
downloadpatches-47ec01382784eeb859ca3ce69862333a629e3c61.tar
patches-47ec01382784eeb859ca3ce69862333a629e3c61.tar.gz
gnu: Add java-marlin-renderer.
* gnu/packages/java-graphics.scm (java-marlin-renderer): New variable.
-rw-r--r--gnu/packages/java-graphics.scm36
1 files changed, 35 insertions, 1 deletions
diff --git a/gnu/packages/java-graphics.scm b/gnu/packages/java-graphics.scm
index 10288bd83a..bc9972eb0a 100644
--- a/gnu/packages/java-graphics.scm
+++ b/gnu/packages/java-graphics.scm
@@ -24,7 +24,8 @@
#:use-module (guix build-system ant)
#:use-module (gnu packages)
#:use-module (gnu packages java)
- #:use-module (gnu packages xorg))
+ #:use-module (gnu packages xorg)
+ #:use-module (ice-9 match))
(define-public java-piccolo2d-core
(package
@@ -87,3 +88,36 @@ libraries.")
create robust, full-featured graphical applications in Java, with features
such as zooming and multiple representation. This package provides additional
features not found in the core libraries.")))
+
+(define-public java-marlin-renderer
+ (package
+ (name "java-marlin-renderer")
+ (version "0.9.4.2")
+ (source (origin
+ (method git-fetch)
+ (uri (git-reference
+ (url "https://github.com/bourgesl/marlin-renderer.git")
+ (commit (string-append "v" (string-map (match-lambda
+ (#\. #\_)
+ (c c))
+ version)))))
+ (file-name (git-file-name name version))
+ (sha256
+ (base32
+ "12vb8fmxf1smnyv6w8i1khahy76v6r29j1qwabbykxff8i9ndxqv"))))
+ (build-system ant-build-system)
+ (arguments
+ `(#:jar-name "marlin.jar"
+ #:test-include (list "src/test/java/RunJUnitTest.java")))
+ (inputs
+ `(("java-hamcrest-core" ,java-hamcrest-core)
+ ("java-junit" ,java-junit)))
+ (home-page "https://github.com/bourgesl/marlin-renderer/")
+ (synopsis "Rendering engine")
+ (description "Marlin is a Java2D @code{RenderingEngine} optimized for
+performance (improved memory usage and footprint, better multi-threading) and
+better visual quality based on OpenJDK's @code{pisces} implementation. It
+handles shape rendering (@code{Graphics2D} @code{draw(Shape)} /
+@code{fill(Shape)} with stroke and dash attributes.")
+ ;; With Classpath Exception
+ (license license:gpl2)))