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authorDavid Thompson <dthompson2@worcester.edu>2015-11-13 18:07:21 -0500
committerDavid Thompson <dthompson2@worcester.edu>2015-11-14 07:55:34 -0500
commit5649c8cd894f2cf6fc7c9ab08974ff03d3580448 (patch)
tree84b1888e51d0feea3f115177452a7719e113d071
parent73cea74ddaf98fc526f633e5c5768a6ead4d312d (diff)
downloadpatches-5649c8cd894f2cf6fc7c9ab08974ff03d3580448.tar
patches-5649c8cd894f2cf6fc7c9ab08974ff03d3580448.tar.gz
gnu: Add guile-sly.
* gnu/packages/guile.scm (guile-sly): New variable.
-rw-r--r--gnu/packages/guile.scm39
1 files changed, 39 insertions, 0 deletions
diff --git a/gnu/packages/guile.scm b/gnu/packages/guile.scm
index 82776e6cd3..8714332312 100644
--- a/gnu/packages/guile.scm
+++ b/gnu/packages/guile.scm
@@ -41,6 +41,10 @@
#:use-module (gnu packages gettext)
#:use-module (gnu packages databases)
#:use-module (gnu packages python)
+ #:use-module (gnu packages gl)
+ #:use-module (gnu packages sdl)
+ #:use-module (gnu packages maths)
+ #:use-module (gnu packages image)
#:use-module (guix packages)
#:use-module (guix download)
#:use-module (guix git-download)
@@ -802,4 +806,39 @@ whitespace-significant language. It may be easier on the eyes for some
users and in some situations.")
(license gpl3+)))
+(define-public guile-sly
+ (package
+ (name "guile-sly")
+ (version "0.1")
+ (source (origin
+ (method url-fetch)
+ (uri (string-append "http://files.dthompson.us/sly/sly-"
+ version ".tar.gz"))
+ (sha256
+ (base32
+ "1svzlbz2vripmyq2kjh0rig16bsrnbkwbsm558pjln9l65mcl4qq"))))
+ (build-system gnu-build-system)
+ (arguments
+ '(#:configure-flags
+ (list (string-append "--with-libfreeimage-prefix="
+ (assoc-ref %build-inputs "freeimage"))
+ (string-append "--with-libgslcblas-prefix="
+ (assoc-ref %build-inputs "gsl")))))
+ (native-inputs
+ `(("pkg-config" ,pkg-config)))
+ (propagated-inputs
+ `(("guile" ,guile-2.0)
+ ("guile-sdl" ,guile-sdl)
+ ("guile-opengl" ,guile-opengl)))
+ (inputs
+ `(("gsl" ,gsl)
+ ("freeimage" ,freeimage)
+ ("mesa" ,mesa)))
+ (synopsis "2D/3D game engine for GNU Guile")
+ (description "Sly is a 2D/3D game engine written in Guile Scheme. Sly
+features a functional reactive programming interface and live coding
+capabilities.")
+ (home-page "http://dthompson.us/pages/software/sly.html")
+ (license gpl3+)))
+
;;; guile.scm ends here