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author | Tobias Geerinckx-Rice <me@tobias.gr> | 2020-01-18 23:12:46 +0100 |
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committer | Tobias Geerinckx-Rice <me@tobias.gr> | 2020-03-10 12:06:51 +0100 |
commit | 76fcbb788798ce294e29afd8f46b8580c6cd20a8 (patch) | |
tree | 2c39eb18e4cc9db4280e73763251cfe2a7cdc797 | |
parent | 680e803d6659dd0a9dcf8e14678a8e2e938d7a6e (diff) | |
download | patches-76fcbb788798ce294e29afd8f46b8580c6cd20a8.tar patches-76fcbb788798ce294e29afd8f46b8580c6cd20a8.tar.gz |
gnu: ode: Use HTTPS home page.
* gnu/packages/game-development.scm (ode)[home-page]: Use HTTPS.
-rw-r--r-- | gnu/packages/game-development.scm | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm index 262633760b..7638a545ca 100644 --- a/gnu/packages/game-development.scm +++ b/gnu/packages/game-development.scm @@ -2078,7 +2078,7 @@ a.k.a. XenoCollide) as described in Game Programming Gems 7.") `(("glu" ,glu) ("libccd" ,libccd) ("mesa" ,mesa))) - (home-page "http://www.ode.org/") + (home-page "https://www.ode.org/") (synopsis "High performance library for simulating rigid body dynamics") (description "ODE is a high performance library for simulating rigid body dynamics. It is fully featured, stable, mature and |