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author | Marius Bakke <mbakke@fastmail.com> | 2019-07-19 18:02:43 +0200 |
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committer | Marius Bakke <mbakke@fastmail.com> | 2019-07-19 18:02:43 +0200 |
commit | da9adfc7f7e11e6aeaa6322331e867bbafdab055 (patch) | |
tree | 7650e220a018210e0872a4cb5236b06cceedcf33 | |
parent | 57d87f435fcb05a8e44a6d0545d0212429826bd0 (diff) | |
download | patches-da9adfc7f7e11e6aeaa6322331e867bbafdab055.tar patches-da9adfc7f7e11e6aeaa6322331e867bbafdab055.tar.gz |
gnu: colobot, leela-zero: Add Boost workaround.
This works around and incompatibility with CMake 3.14 and Boost 1.70,
see <https://bugs.gnu.org/36721>.
* gnu/packages/games.scm (colobot, leela-zero)[arguments]: Add
"-DBoost_NO_BOOST_CMAKE=ON" in <#:configure-flags>.
-rw-r--r-- | gnu/packages/games.scm | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm index 1088d2ff4b..30fa0463f4 100644 --- a/gnu/packages/games.scm +++ b/gnu/packages/games.scm @@ -5397,6 +5397,8 @@ Github or Gitlab.") (build-system cmake-build-system) (arguments `(#:tests? #f ;no test + ;; XXX: Work around <https://bugs.gnu.org/36721>. + #:configure-flags '("-DBoost_NO_BOOST_CMAKE=ON") #:phases (modify-phases %standard-phases (add-after 'unpack 'make-git-checkout-writable @@ -7621,7 +7623,9 @@ remake of that series or any other game.") ("qtbase" ,qtbase) ("zlib" ,zlib))) (arguments - '(#:configure-flags '("-DUSE_BLAS=YES") + '(#:configure-flags '("-DUSE_BLAS=YES" + ;; XXX: Work around <https://bugs.gnu.org/36721>. + "-DBoost_NO_BOOST_CMAKE=ON") #:phases (modify-phases %standard-phases (add-before 'configure 'fix-tests (lambda* (#:key outputs #:allow-other-keys) |