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authorEfraim Flashner <efraim@flashner.co.il>2019-03-28 19:58:16 +0200
committerEfraim Flashner <efraim@flashner.co.il>2019-03-28 19:58:35 +0200
commit642b195a70157bf6380622f8ed1e228f73db9cdb (patch)
tree5074567b670fca66fdb0f042a1f358ed6ed18651
parent84ad024e2d0dff61aa6e1333886f314c72e250ed (diff)
downloadpatches-642b195a70157bf6380622f8ed1e228f73db9cdb.tar
patches-642b195a70157bf6380622f8ed1e228f73db9cdb.tar.gz
gnu: gzdoom: Limit supported architectures.
* gnu/packages/games.scm (gzdoom)[supported-systems]: New field.
-rw-r--r--gnu/packages/games.scm2
1 files changed, 2 insertions, 0 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index 23dbbca4f7..f1bfd4ea09 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -5501,6 +5501,8 @@ renderer. It improves modding support with ZDoom's advanced mapping features
and the new ZScript language. In addition to Doom, it supports Heretic, Hexen,
Strife, Chex Quest, and fan-created games like Harmony, Hacx and Freedoom.")
(home-page "https://zdoom.org/index")
+ ;; The source uses x86 assembly
+ (supported-systems '("x86_64-linux" "i686-linux"))
(license (list license:gpl3+ ; gzdoom game
license:lgpl3+ ; gzdoom renderer
license:expat ; gdtoa