From 1fa30c597b220bc14681ac1463371377af85a323 Mon Sep 17 00:00:00 2001 From: 宋文武 Date: Sun, 7 May 2023 19:50:49 +0800 Subject: gnu: raylib: Fix audio and use system glfw. * gnu/packages/game-development.scm (raylib)[inputs]: Use glfw and pluseaudio. [arguments]: Set flags for glfw and pulseaudio. --- gnu/packages/game-development.scm | 24 ++++++++++++++++-------- 1 file changed, 16 insertions(+), 8 deletions(-) (limited to 'gnu') diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm index 560765fd64..0d519fb7ed 100644 --- a/gnu/packages/game-development.scm +++ b/gnu/packages/game-development.scm @@ -2868,14 +2868,22 @@ (define-public raylib (arguments (list #:tests? #f ;no test #:configure-flags - #~(list "-DBUILD_SHARED_LIBS=ON" ))) - (inputs (list alsa-lib - libx11 - libxrandr - libxi - libxinerama - libxcursor - mesa)) + #~(list "-DBUILD_SHARED_LIBS=ON" + "-DUSE_EXTERNAL_GLFW=ON" + "-DCMAKE_C_FLAGS=-lpulse") + #:phases + #~(modify-phases %standard-phases + (add-before 'configure 'configure-miniaudio + ;; Use PulseAudio as raudio backend. + (lambda _ + (substitute* "src/raudio.c" + (("^#include \"external/miniaudio\\.h\"") " +#define MA_NO_RUNTIME_LINKING +#define MA_ENABLE_ONLY_SPECIFIC_BACKENDS +#define MA_ENABLE_PULSEAUDIO +#include \"external/miniaudio.h\" +"))))))) + (inputs (list glfw pulseaudio)) (native-inputs (list pkg-config)) (synopsis "C library for videogame programming") (description -- cgit v1.2.3