From 3e072a59be55107bdcde4d1eabe2c857a254ebcc Mon Sep 17 00:00:00 2001 From: Leo Prikler Date: Thu, 15 Oct 2020 12:20:41 +0200 Subject: gnu: Add tsukundere. * gnu/packages/game-development.scm (tsukundere): New variable. Signed-off-by: Christopher Baines --- gnu/packages/game-development.scm | 29 +++++++++++++++++++++++++++++ 1 file changed, 29 insertions(+) diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm index 061dc13f69..96ed2f9da4 100644 --- a/gnu/packages/game-development.scm +++ b/gnu/packages/game-development.scm @@ -485,6 +485,35 @@ (define-public tiled ;; under BSD-2. (license license:gpl2+))) +(define-public tsukundere + (package + (name "tsukundere") + (version "0.2.0") + (source (origin + (method git-fetch) + (uri (git-reference + (url "https://gitlab.com/leoprikler/tsukundere") + (commit version))) + (file-name (git-file-name name version)) + (sha256 + (base32 + "0qmqch8hh7vsa8qaz853vwbkz0krb106955dnz8dsl7skbm5jpn6")))) + (build-system gnu-build-system) + (native-inputs + `(("autoconf" ,autoconf-wrapper) + ("automake" ,automake) + ("guile" ,guile-3.0) + ("pkg-config" ,pkg-config))) + (propagated-inputs + `(("guile-sdl2" ,guile3.0-sdl2))) + (home-page "https://gitlab.com/leoprikler/tsukundere") + (synopsis "Visual novel engine") + (description "Tsukundere is a game engine geared heavily towards the +development of visual novels, written on top of Guile-SDL2. It is still +experimental and at the time of writing contains little more than the Guile +modules, that make up its runtime.") + (license license:lgpl3+))) + (define-public sfml (package (name "sfml") -- cgit v1.2.3