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authorPierre Neidhardt <mail@ambrevar.xyz>2022-06-30 19:54:19 +0200
committerPierre Neidhardt <mail@ambrevar.xyz>2022-06-30 20:01:38 +0200
commit90300336a25faa3cfbc9555f3cf404f37b08d80c (patch)
treed924dfa818fafe96b5fa4f7fa8f521db04aa9e36 /gnu
parent4782f99fa7a39b602cb9d201f35d5c759a278580 (diff)
downloadguix-90300336a25faa3cfbc9555f3cf404f37b08d80c.tar
guix-90300336a25faa3cfbc9555f3cf404f37b08d80c.tar.gz
gnu: Add cl-sdl2-ttf.
* gnu/packages/lisp-xyz.scm (cl-sdl2-ttf, ecl-sdl2-ttf, sbcl-sdl2-ttf): New variables.
Diffstat (limited to 'gnu')
-rw-r--r--gnu/packages/lisp-xyz.scm53
1 files changed, 53 insertions, 0 deletions
diff --git a/gnu/packages/lisp-xyz.scm b/gnu/packages/lisp-xyz.scm
index dd4eed2647..e50c940f3d 100644
--- a/gnu/packages/lisp-xyz.scm
+++ b/gnu/packages/lisp-xyz.scm
@@ -17799,6 +17799,59 @@ C Library.")
(define-public cl-sdl2-image
(sbcl-package->cl-source-package sbcl-sdl2-image))
+(define-public sbcl-sdl2-ttf
+ (let ((commit "6dd2df2fb3a79ec4f835e3bc882e60e8da039878")
+ (revision "1"))
+ (package
+ (name "sbcl-sdl2-ttf")
+ (version (git-version "1.0" revision commit))
+ (source
+ (origin
+ (method git-fetch)
+ (uri (git-reference
+ (url "https://github.com/lispgames/cl-sdl2-ttf")
+ (commit commit)))
+ (file-name (git-file-name "cl-sdl2-ttf" version))
+ (sha256
+ (base32 "07c1bl66dix6ccnyl9mqd6lbk10f9s25985zmv6lss95491ng7my"))))
+ (build-system asdf-build-system/sbcl)
+ (arguments
+ (list #:phases
+ #~(modify-phases %standard-phases
+ (add-after 'unpack 'fix-paths
+ (lambda* (#:key inputs #:allow-other-keys)
+ (substitute* "src/library.lisp"
+ (("libSDL2_ttf-2.0.so.0")
+ (search-input-file inputs "/lib/libSDL2_ttf-2.0.so.0")))))
+ (add-after 'unpack 'fix-critical-warning
+ (lambda _
+ (substitute* "src/helpers.lisp"
+ (("nreverse") "reverse")))))))
+ (inputs
+ (list sdl2-ttf
+ sbcl-alexandria
+ sbcl-cffi
+ sbcl-cl-autowrap
+ sbcl-defpackage-plus
+ sbcl-sdl2
+ sbcl-trivial-garbage))
+ (home-page "https://github.com/lispgames/cl-sdl2-ttf")
+ (synopsis "SDL2_ttf wrapper for Common Lisp")
+ (description
+ "This is a wrapper for the SDL2_TTF library used for loading fonts and
+creating text assets. The library, in it's current state, can load TTF and
+OTF fonts and render fonts with the three different rendering modes provided
+by the C library (solid, shaded, and blended). While Latin text, UTF8,
+UNICODE, and Glyph text rendering is available only Latin text has been
+tested (as shown in the examples).")
+ (license license:expat))))
+
+(define-public ecl-sdl2-ttf
+ (sbcl-package->ecl-package sbcl-sdl2-ttf))
+
+(define-public cl-sdl2-ttf
+ (sbcl-package->cl-source-package sbcl-sdl2-ttf))
+
(define-public sbcl-cl-gamepad
(let ((commit "7e12137927b42db064ffbf9ea34bd4790ad4bb33")
(revision "1"))