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authorLeo Prikler <leo.prikler@student.tugraz.at>2021-01-28 13:17:06 +0100
committerLeo Prikler <leo.prikler@student.tugraz.at>2021-01-28 13:18:45 +0100
commit1e1e6ebf3ea2e3ae57a9f1434fbb54ad876944f5 (patch)
treeaa8166cf5eb06584e44ddf990e3dfdcfdbc67d6e
parentf58d0713669fb4f642b381af9536deedf57652a5 (diff)
downloadguix-1e1e6ebf3ea2e3ae57a9f1434fbb54ad876944f5.tar
guix-1e1e6ebf3ea2e3ae57a9f1434fbb54ad876944f5.tar.gz
gnu: tsukundere: Update to 0.2.3.
* gnu/packages/game-development.scm (tsukundere): Update to 0.2.3. [#:modules] Add guile-build-system for target-guile-effective-version. [#:imported-modules] Likewise. [#:phases] Add patch-command. [native-inputs]: Add texinfo. [description]: Update.
-rw-r--r--gnu/packages/game-development.scm36
1 files changed, 31 insertions, 5 deletions
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm
index fa7875d077..7080db423b 100644
--- a/gnu/packages/game-development.scm
+++ b/gnu/packages/game-development.scm
@@ -490,7 +490,7 @@ clone.")
(define-public tsukundere
(package
(name "tsukundere")
- (version "0.2.0")
+ (version "0.2.3")
(source (origin
(method git-fetch)
(uri (git-reference
@@ -499,21 +499,47 @@ clone.")
(file-name (git-file-name name version))
(sha256
(base32
- "0qmqch8hh7vsa8qaz853vwbkz0krb106955dnz8dsl7skbm5jpn6"))))
+ "05ckds2df810441wfavllx9lsw5jsc9h3nb7m31df01nsj56azdw"))))
(build-system gnu-build-system)
+ (arguments
+ `(#:modules (((guix build guile-build-system)
+ #:select (target-guile-effective-version))
+ ,@%gnu-build-system-modules)
+ #:imported-modules ((guix build guile-build-system)
+ ,@%gnu-build-system-modules)
+ #:phases
+ (modify-phases %standard-phases
+ (add-after 'unpack 'patch-command
+ (lambda* (#:key outputs #:allow-other-keys)
+ (let* ((out (assoc-ref outputs "out"))
+ (version (target-guile-effective-version))
+ (scm (string-append out "/share/guile/site/"
+ version))
+ (go (string-append out "/lib/guile/"
+ version "/site-ccache")))
+
+ (substitute* "bin/tsukundere"
+ (("exec guile .*" all)
+ (string-append
+ (format #f "export GUILE_LOAD_PATH=~@?~%"
+ "\"~a:~a\"" scm (getenv "GUILE_LOAD_PATH"))
+ (format #f "export GUILE_LOAD_COMPILED_PATH=~@?~%"
+ "\"~a:~a\"" go (getenv "GUILE_LOAD_COMPILED_PATH"))
+ all)))
+ #t))))))
(native-inputs
`(("autoconf" ,autoconf-wrapper)
("automake" ,automake)
("guile" ,guile-3.0)
- ("pkg-config" ,pkg-config)))
+ ("pkg-config" ,pkg-config)
+ ("texinfo" ,texinfo)))
(propagated-inputs
`(("guile-sdl2" ,guile3.0-sdl2)))
(home-page "https://gitlab.com/leoprikler/tsukundere")
(synopsis "Visual novel engine")
(description "Tsukundere is a game engine geared heavily towards the
development of visual novels, written on top of Guile-SDL2. It is still
-experimental and at the time of writing contains little more than the Guile
-modules, that make up its runtime.")
+experimental.")
(license license:lgpl3+)))
(define-public sfml