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author | Tobias Geerinckx-Rice <me@tobias.gr> | 2018-10-31 01:27:07 +0100 |
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committer | Tobias Geerinckx-Rice <me@tobias.gr> | 2018-10-31 02:31:18 +0100 |
commit | 1d9a9d27ae4d7981a0df749708b683859ee5c58e (patch) | |
tree | 2d1fe0fdbd9496289bf9561fbbe1369d26eee260 /gnu/packages | |
parent | 4cae7e67f3164b0626a2a25215f5d94141a860da (diff) | |
download | gnu-guix-1d9a9d27ae4d7981a0df749708b683859ee5c58e.tar gnu-guix-1d9a9d27ae4d7981a0df749708b683859ee5c58e.tar.gz |
gnu: meandmyshadow: Update to 0.5.
* gnu/packages/games.scm (meandmyshadow): Update to 0.5.
[source]: Add unreleased bugfix patch.
[arguments]: Remove obsolete ‘set-sdl'paths’ phase.
[inputs]: Switch to SDL 2. Add lua. Remove libx11, mesa, and glu.
* gnu/packages/patches/meandmyshadow-define-paths-earlier.patch: New file.
* gnu/local.mk (dist_patch_DATA): Add it.
Diffstat (limited to 'gnu/packages')
-rw-r--r-- | gnu/packages/games.scm | 38 | ||||
-rw-r--r-- | gnu/packages/patches/meandmyshadow-define-paths-earlier.patch | 50 |
2 files changed, 62 insertions, 26 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm index e28dd9fa83..250f6151ef 100644 --- a/gnu/packages/games.scm +++ b/gnu/packages/games.scm @@ -572,7 +572,7 @@ automata. The following features are available: (define-public meandmyshadow (package (name "meandmyshadow") - (version "0.4.1") + (version "0.5") (source (origin (method url-fetch) (uri (string-append "mirror://sourceforge/meandmyshadow/" @@ -580,37 +580,23 @@ automata. The following features are available: "-src.tar.gz")) (sha256 (base32 - "0wl5dc75qy001s6043cx0vr2l5y2qfv1cldqnwill9sfygqj9p95")))) + "1b6qf83vdfv8jwn2jq9ywmda2qn2f5914i7mwfy04m17wx593m3m")) + (patches (search-patches + ;; This will not be needed in the next release. + "meandmyshadow-define-paths-earlier.patch")))) (build-system cmake-build-system) (arguments - '(#:tests? #f ; there are no tests - #:phases - (modify-phases %standard-phases - (add-after 'unpack 'set-sdl'paths - (lambda* (#:key inputs #:allow-other-keys) - (substitute* "cmake/Modules/FindSDL_gfx.cmake" - (("/usr/local/include/SDL") - (string-append (assoc-ref inputs "sdl") - "/include/SDL"))) - ;; Because SDL provides lib/libX11.so.6 we need to explicitly - ;; link with libX11, even though we're using the GL backend. - (substitute* "CMakeLists.txt" - (("\\$\\{X11_LIBRARIES\\}") "-lX11")) - #t))))) + `(#:tests? #f)) ; there are no tests (native-inputs `(("pkg-config" ,pkg-config))) (inputs - `(("sdl" ,(sdl-union (list sdl - sdl-image - sdl-gfx - sdl-mixer - sdl-ttf))) - ("libx11" ,libx11) ; needed by sdl's libX11 + `(("curl" ,curl) ("libarchive" ,libarchive) - ("openssl" ,openssl) - ("mesa" ,mesa) - ("glu" ,glu) - ("curl" ,curl))) + ("lua" ,lua) + ("sdl" ,(sdl-union (list sdl2 + sdl2-image + sdl2-mixer + sdl2-ttf))))) (home-page "http://meandmyshadow.sourceforge.net/") (synopsis "Puzzle/platform game") (description "Me and My Shadow is a puzzle/platform game in which you try diff --git a/gnu/packages/patches/meandmyshadow-define-paths-earlier.patch b/gnu/packages/patches/meandmyshadow-define-paths-earlier.patch new file mode 100644 index 0000000000..505cbd23fe --- /dev/null +++ b/gnu/packages/patches/meandmyshadow-define-paths-earlier.patch @@ -0,0 +1,50 @@ +From: Tobias Geerinckx-Rice <me@tobias.gr> +Date: Wed, 31 Oct 2018 02:24:26 +0100 +Subject: [PATCH] gnu: meandmyshadow: Define paths earlier. + +The following patch was taken verbatim from the upstream repository[0] +and will be included in the next release. + +[0]: https://github.com/acmepjz/meandmyshadow/pull/29 +--- +From 4847e6b5755258a1e0534f2d4b91dce2ce3b459e Mon Sep 17 00:00:00 2001 +From: Dmitry Marakasov <amdmi3@amdmi3.ru> +Date: Wed, 24 Oct 2018 23:31:19 +0300 +Subject: [PATCH] Define paths earlier in CMakeLists.txt + +At the very least, paths should be defined before Configure_File(), otherwise empty DATAROOTDIR is substituted in config.h +--- + CMakeLists.txt | 13 +++++++------ + 1 file changed, 7 insertions(+), 6 deletions(-) + +diff --git a/CMakeLists.txt b/CMakeLists.txt +index e79639a..6321d9d 100644 +--- a/CMakeLists.txt ++++ b/CMakeLists.txt +@@ -2,6 +2,13 @@ Project (meandmyshadow) + CMake_Minimum_Required (VERSION 3.1)
+ Set (CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
+
++#Path options
++Set (BINDIR "bin" CACHE STRING "Where to install binaries")
++Set (DATAROOTDIR "${CMAKE_INSTALL_PREFIX}/share" CACHE STRING "Sets the root of data directories to a non-default location")
++Set (ICONDIR "${DATAROOTDIR}/icons" CACHE STRING "Sets the icon directory for desktop entry to a non-default location.")
++Set (DESKTOPDIR "${DATAROOTDIR}/applications" CACHE STRING "Sets the desktop file directory for desktop entry to a non-default location.")
++
++#Options
+ Option (DEBUG_MODE "Compile the game with debug mode enabled" OFF)
+ Option (DISABLED_DEBUG_STUFF "Enable this you'll see a lot of annoying script debug messages which will lag the game." OFF)
+
+@@ -164,12 +171,6 @@ Target_Link_Libraries ( + ${LUA_LIBRARIES}
+ )
+
+-#Path options
+-Set (BINDIR "bin" CACHE STRING "Where to install binaries")
+-Set (DATAROOTDIR "${CMAKE_INSTALL_PREFIX}/share" CACHE STRING "Sets the root of data directories to a non-default location")
+-Set (ICONDIR "${DATAROOTDIR}/icons" CACHE STRING "Sets the icon directory for desktop entry to a non-default location.")
+-Set (DESKTOPDIR "${DATAROOTDIR}/applications" CACHE STRING "Sets the desktop file directory for desktop entry to a non-default location.")
+-
+ #Install locations
+ Install (DIRECTORY ${PROJECT_SOURCE_DIR}/data DESTINATION ${DATAROOTDIR}/meandmyshadow/)
+ Install (FILES AUTHORS DESTINATION ${DATAROOTDIR}/meandmyshadow/)
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