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authorTobias Geerinckx-Rice <me@tobias.gr>2018-10-04 00:30:53 +0200
committerTobias Geerinckx-Rice <me@tobias.gr>2018-10-05 19:32:45 +0200
commitfc4738149f5cbaffc8e0b37bfb61e25fac0ecd67 (patch)
tree43976abd28f98a5121200818fa130958906347c1
parentb008a12ae78b533c14dd7e88f29df091eca3c0d7 (diff)
downloadgnu-guix-fc4738149f5cbaffc8e0b37bfb61e25fac0ecd67.tar
gnu-guix-fc4738149f5cbaffc8e0b37bfb61e25fac0ecd67.tar.gz
gnu: Add bastet.
* gnu/packages/games.scm (bastet): New public variable. * gnu/packages/patches/bastet-change-source-of-unordered_set.patch: New file. * gnu/local.mk (dist_patch_DATA): Add it.
-rw-r--r--gnu/local.mk1
-rw-r--r--gnu/packages/games.scm64
-rw-r--r--gnu/packages/patches/bastet-change-source-of-unordered_set.patch40
3 files changed, 105 insertions, 0 deletions
diff --git a/gnu/local.mk b/gnu/local.mk
index 61e5913a01..8c6579b03f 100644
--- a/gnu/local.mk
+++ b/gnu/local.mk
@@ -591,6 +591,7 @@ dist_patch_DATA = \
%D%/packages/patches/awesome-reproducible-png.patch \
%D%/packages/patches/azr3.patch \
%D%/packages/patches/bash-completion-directories.patch \
+ %D%/packages/patches/bastet-change-source-of-unordered_set.patch \
%D%/packages/patches/bazaar-CVE-2017-14176.patch \
%D%/packages/patches/beignet-correct-file-names.patch \
%D%/packages/patches/binutils-aarch64-symbol-relocation.patch \
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index ec92f508bc..7365a7f5d8 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -181,6 +181,70 @@ more advanced player there are new game modes and a wide variety of physics
settings to tweak as well.")
(license license:gpl2+)))
+(define-public bastet
+ (package
+ (name "bastet")
+ (version "0.43.2")
+ (source
+ (origin
+ (method git-fetch)
+ (uri (git-reference
+ (url "https://github.com/fph/bastet.git")
+ (commit version)))
+ (file-name (git-file-name name version))
+ (sha256
+ (base32 "09kamxapm9jw9przpsgjfg33n9k94bccv65w95dakj0br33a75wn"))
+ (patches
+ (search-patches "bastet-change-source-of-unordered_set.patch"))))
+ (build-system gnu-build-system)
+ (arguments
+ `(#:make-flags
+ (list (string-append "CXXFLAGS=-I"
+ (assoc-ref %build-inputs "boost") "/include"))
+ #:phases
+ (modify-phases %standard-phases
+ (delete 'configure) ; no configure script
+ (replace 'check
+ ;; The 'Test' target builds the tests, but doesn't actually run them.
+ (lambda* (#:key make-flags #:allow-other-keys)
+ (apply invoke "make" "Test" make-flags)
+ (setenv "HOME" ".")
+ (invoke "./Test")))
+ (replace 'install
+ (lambda* (#:key outputs #:allow-other-keys)
+ (let* ((out (assoc-ref outputs "out"))
+ (share (string-append out "/share"))
+ (hicolor (string-append share "/icons/hicolor")))
+ (install-file "bastet"
+ (string-append out "/bin"))
+
+ (install-file "bastet.desktop"
+ (string-append share "/applications"))
+ (install-file "bastet.svg"
+ (string-append hicolor "/scalable/apps"))
+
+ (install-file "bastet.appdata.xml"
+ (string-append share "/appdata"))
+
+ (install-file "bastet.6"
+ (string-append out "/share/man/man6"))
+ #t))))))
+ (native-inputs
+ `(("hicolor-icon-theme" ,hicolor-icon-theme)))
+ (inputs
+ `(("boost" ,boost)
+ ("ncurses" ,ncurses)))
+ (home-page "http://fph.altervista.org/prog/bastet.html")
+ (synopsis "Antagonistic Tetris-style falling brick game for text terminals")
+ (description
+ "Bastet (short for Bastard Tetris) is a simple ncurses-based falling brick
+game. Unlike normal Tetris, Bastet does not choose the next brick at random.
+Instead, it uses a special algorithm to choose the worst brick possible.
+
+Playing bastet can be a painful experience, especially if you usually make
+canyons and wait for the long I-shaped block to clear four rows at a time.")
+ (license license:gpl3+)))
+
(define-public cataclysm-dda
(let ((commit "ad3b0c3d521292d119f97a83390e7acfe9e9e7f7")
(revision "1"))
diff --git a/gnu/packages/patches/bastet-change-source-of-unordered_set.patch b/gnu/packages/patches/bastet-change-source-of-unordered_set.patch
new file mode 100644
index 0000000000..ef3970a3e2
--- /dev/null
+++ b/gnu/packages/patches/bastet-change-source-of-unordered_set.patch
@@ -0,0 +1,40 @@
+From: Tobias Geerinckx-Rice <me@tobias.gr>
+Date: Wed, 3 Oct 2018 23:30:42 +0200
+Subject: [PATCH] bastet: Change source of unordered_set.
+
+This allows building bastet 0.43.2 with boost >=1.66.
+It was backported verbatim from the upstream master branch.
+
+From 0e03f8d4d6bc6949cf1c447e632ce0d1b98c4be1 Mon Sep 17 00:00:00 2001
+From: Federico Poloni <fpoloni@di.unipi.it>
+Date: Wed, 4 Oct 2017 19:35:01 +0200
+Subject: [PATCH] Changed source of unordered_set (should hopefully fix #6
+ without reopening #1)
+
+---
+ BastetBlockChooser.hpp | 5 ++---
+ 1 file changed, 2 insertions(+), 3 deletions(-)
+
+diff --git a/BastetBlockChooser.hpp b/BastetBlockChooser.hpp
+index 992e556..7ee3b7c 100644
+--- a/BastetBlockChooser.hpp
++++ b/BastetBlockChooser.hpp
+@@ -23,8 +23,7 @@
+
+ #include "Well.hpp"
+
+-#include <boost/tr1/tr1/unordered_set>
+-#include <set>
++#include <boost/unordered_set.hpp>
+ #include <boost/functional/hash.hpp>
+
+ namespace Bastet{
+@@ -75,7 +74,7 @@ namespace Bastet{
+ public:
+ Searcher(BlockType b, const Well *well, Vertex v, WellVisitor *visitor);
+ private:
+- std::tr1::unordered_set<Vertex> _visited;
++ boost::unordered_set<Vertex> _visited;
+ //std::set<Vertex> _visited; ^^ the above is more efficient, we need to do many inserts
+ BlockType _block;
+ const Well *_well;