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+# -*- coding: utf-8 -*-
+# Copyright (c) 2010 Mark Sandstrom
+# Copyright (c) 2011-2013 Raphaƫl Barrois
+#
+# Permission is hereby granted, free of charge, to any person obtaining a copy
+# of this software and associated documentation files (the "Software"), to deal
+# in the Software without restriction, including without limitation the rights
+# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+# copies of the Software, and to permit persons to whom the Software is
+# furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice shall be included in
+# all copies or substantial portions of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+# THE SOFTWARE.
+
+
+"""Additional declarations for "fuzzy" attribute definitions."""
+
+
+import random
+
+from . import declarations
+
+
+class BaseFuzzyAttribute(declarations.OrderedDeclaration):
+ """Base class for fuzzy attributes.
+
+ Custom fuzzers should override the `fuzz()` method.
+ """
+
+ def fuzz(self):
+ raise NotImplementedError()
+
+ def evaluate(self, sequence, obj, create, extra=None, containers=()):
+ return self.fuzz()
+
+
+class FuzzyAttribute(BaseFuzzyAttribute):
+ """Similar to LazyAttribute, but yields random values.
+
+ Attributes:
+ function (callable): function taking no parameters and returning a
+ random value.
+ """
+
+ def __init__(self, fuzzer, **kwargs):
+ super(FuzzyAttribute, self).__init__(**kwargs)
+ self.fuzzer = fuzzer
+
+ def fuzz(self):
+ return self.fuzzer()
+
+
+class FuzzyChoice(BaseFuzzyAttribute):
+ """Handles fuzzy choice of an attribute."""
+
+ def __init__(self, choices, **kwargs):
+ self.choices = list(choices)
+ super(FuzzyChoice, self).__init__(**kwargs)
+
+ def fuzz(self):
+ return random.choice(self.choices)
+
+
+class FuzzyInteger(BaseFuzzyAttribute):
+ """Random integer within a given range."""
+
+ def __init__(self, low, high=None, **kwargs):
+ if high is None:
+ high = low
+ low = 0
+
+ self.low = low
+ self.high = high
+
+ super(FuzzyInteger, self).__init__(**kwargs)
+
+ def fuzz(self):
+ return random.randint(self.low, self.high)