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Diffstat (limited to 'docs')
-rw-r--r-- | docs/changelog.rst | 4 | ||||
-rw-r--r-- | docs/fuzzy.rst | 30 |
2 files changed, 34 insertions, 0 deletions
diff --git a/docs/changelog.rst b/docs/changelog.rst index 018ec60..ebe9930 100644 --- a/docs/changelog.rst +++ b/docs/changelog.rst @@ -7,6 +7,10 @@ ChangeLog 2.5.0 (master) -------------- +*New:* + + - Add support for getting/setting :mod:`factory.fuzzy`'s random state (see :issue:`175`, :issue:`185`). + *Deprecation:* - Remove deprecated features from :ref:`v2.4.0` diff --git a/docs/fuzzy.rst b/docs/fuzzy.rst index 1480419..0658652 100644 --- a/docs/fuzzy.rst +++ b/docs/fuzzy.rst @@ -338,3 +338,33 @@ They should inherit from the :class:`BaseFuzzyAttribute` class, and override its The method responsible for generating random values. *Must* be overridden in subclasses. + + +Managing randomness +------------------- + +Using :mod:`random` in factories allows to "fuzz" a program efficiently. +However, it's sometimes required to *reproduce* a failing test. + +:mod:`factory.fuzzy` uses a separate instance of :class:`random.Random`, +and provides a few helpers for this: + +.. method:: get_random_state() + + Call :meth:`get_random_state` to retrieve the random generator's current + state. + +.. method:: set_random_state(state) + + Use :meth:`set_random_state` to set a custom state into the random generator + (fetched from :meth:`get_random_state` in a previous run, for instance) + +.. method:: reseed_random(seed) + + The :meth:`reseed_random` function allows to load a chosen seed into the random generator. + + +Custom :class:`BaseFuzzyAttribute` subclasses **SHOULD** +use :obj:`factory.fuzzy._random` foras a randomness source; this ensures that +data they generate can be regenerated using the simple state from +:meth:`get_random_state`. |