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author | Raphaël Barrois <raphael.barrois@polytechnique.org> | 2015-02-18 22:00:01 +0100 |
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committer | Raphaël Barrois <raphael.barrois@polytechnique.org> | 2015-02-18 22:00:01 +0100 |
commit | 97a88905b7f0f513bd480fe630e43798aba22c74 (patch) | |
tree | 5b5bb8307e4b69a2826e5988ecede340a8d9b88b /docs/fuzzy.rst | |
parent | d95bc982cd8480aa44e5282ab1284a9278049066 (diff) | |
download | factory-boy-97a88905b7f0f513bd480fe630e43798aba22c74.tar factory-boy-97a88905b7f0f513bd480fe630e43798aba22c74.tar.gz |
Enable resetting factory.fuzzy's random generator (Closes #175, #185).
Users may now call ``factory.fuzzy.get_random_state()`` to retrieve
the current random generator's state (isolated from the one used in
Python's ``random``).
That state can then be reinjected with
``factory.fuzzy.set_random_state(state)``.
Diffstat (limited to 'docs/fuzzy.rst')
-rw-r--r-- | docs/fuzzy.rst | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/docs/fuzzy.rst b/docs/fuzzy.rst index 1480419..0658652 100644 --- a/docs/fuzzy.rst +++ b/docs/fuzzy.rst @@ -338,3 +338,33 @@ They should inherit from the :class:`BaseFuzzyAttribute` class, and override its The method responsible for generating random values. *Must* be overridden in subclasses. + + +Managing randomness +------------------- + +Using :mod:`random` in factories allows to "fuzz" a program efficiently. +However, it's sometimes required to *reproduce* a failing test. + +:mod:`factory.fuzzy` uses a separate instance of :class:`random.Random`, +and provides a few helpers for this: + +.. method:: get_random_state() + + Call :meth:`get_random_state` to retrieve the random generator's current + state. + +.. method:: set_random_state(state) + + Use :meth:`set_random_state` to set a custom state into the random generator + (fetched from :meth:`get_random_state` in a previous run, for instance) + +.. method:: reseed_random(seed) + + The :meth:`reseed_random` function allows to load a chosen seed into the random generator. + + +Custom :class:`BaseFuzzyAttribute` subclasses **SHOULD** +use :obj:`factory.fuzzy._random` foras a randomness source; this ensures that +data they generate can be regenerated using the simple state from +:meth:`get_random_state`. |